Viktor Myszko

C++ Developer & Software Engineer

Systems programmer passionate about building efficient, reliable software - from low-level C++ to cloud infrastructure.

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About

I'm a software engineer with a focus on C++ and systems programming - the kind of person who gets unreasonably excited about cache efficiency and clean abstractions. I enjoy building software that's fast, reliable, and doesn't fall apart under pressure.

Outside of work, you'll find me behind the camera doing astrophotography, or on the volleyball court mathematically optimising the hypotenuse of my spike trajectory.

Languages

  • Python
  • JavaScript
  • HTML
  • Swift
  • SQL

Tools & Frameworks

  • CMake
  • Git
  • Visual Studio
  • VS Code
  • AWS

Projects

Thirteen

Vietnamese card game Tiến Lên - built in C++20 with a clean MVC architecture. The Core and Game layers compile to WebAssembly; rendering runs entirely in the browser.

Ray Tracer

Built from scratch in C++17 - no external libraries. Runs live in your browser via WebAssembly.

Rendering...

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